Data Artist & Multimedia Developer

Slava Romanov

I am a Bremen-based data artist and multimedia developer working across interactive installations, real-time systems, and live performance. I combine data, sensing, projection, light, and sound to turn research-driven ideas and complex narratives into spatial experiences.

For public-facing systems, cultural institutions, and production-ready delivery.

  • TouchDesigner
  • Python
  • immersive systems
  • project coordination
  • depth cameras
  • point clouds
  • projection mapping
  • AI-assisted visuals

What I bring into projects

01

System design & interfaces

Structured controls, data logic, and operator-friendly interaction layers.

02

Installation & performance integration

Connecting visuals, sensing, sound, light, hardware, and space into one workable system.

03

Production structure & coordination

Planning, alignment, documentation, handover, and on-site troubleshooting.

04

Research-driven experimentation

Material curiosity, prototyping, and turning abstract questions into legible forms.

Currently

Based in Germany. Recently completed an MA in Digital Media. Open to studio work, commissioned collaborations, and exhibition opportunities - especially where structured system thinking and artistic experimentation need to meet in practice.

Ongoing inquiry

What remains after a project ends - and how traces of production become material for future work - is an ongoing thread in my artistic research.