Idea
Opening the veil of others’ sleep, watching them breathe in a minimalistic setup. When sound entities made of field recordings and synthetic oscillators subordinate to random generation principles. Where 3D soundscape subordinates to sensory data
Long Description
15 virtual sound sources were flying around the audience with filtering parameters controlled separately and randomly by 4 performers in a quadro sound setup. 5 temporal phases meant different stages of sensible sleep, connected to different sets of sound (falling asleep, travelling, escaping from a chase, finding harmony and washing out with rain and sea). Breathing of the performers captured by sensors was their own adventure of finding within the soundscape entities connected to their own scenario and communicate with them. Course “Electronic in Performative context” by prof. Mattia Bonafini (SoSe-21).
Presentation
Kunstraum 34 Atelierhaus, Stuttgart, Germany, Xchanges X2, 10.10.21
Links
Illustrations
recording sound scenes
building replication and a randomness network
venue and team
performance photo
Format
electronic performance
Instruments
Derivative TouchDesigner, ZigSim, Zoom H4n Pro, GyrOSC
Authors
- Viacheslav Romanov: idea, virtual environment, perf.design
- *qianxunchen: performing with sensors
- Caroline Schlingemann: performing with sensors
- Melissa Wedekind: performing with sensors
- Chi Him Chik: saxophone